Organizers

Sean Fanello, Jonathan Taylor, Christoph Rhemann, Adarsh Kowdle,

Rohit Pandey, Sameh Khamis, Kaiwen Guo, Konstantine Tsotsos

Christian Haene, Danhang Tang, Sofien Bouaziz, Shahram Izadi

Google

Description

The emergence of virtual and augmented reality has increased the demand of robust systems for 3D capture, reconstruction and understanding. Designing such systems involves developing high quality sensors and efficient algorithms that can leverage new and existing technologies. To this end, we design depth sensors with two properties that drastically simplify the problem of fusing incomplete sensor data. First, an UltraFast depth stream that significantly reduces the frame to frame motion. Second, by allowing multiple sensors to be easily combined (without interference) we can eliminate occlusions. As a result, we have developed a wide range of efficient algorithms for reconstruction, tracking and understanding that are designed to work with this technology. In this tutorial we will walk the audience through the ins and outs of building such a stack from the ground up. From building such a sensor to applications for mixed reality with particular emphasis on high speed 3D capture systems.

When and Where

January 7th 2019 - Room Kona 3, Hilton Waikoloa Village, Hawaii

Program

                   
Time
Title
Speaker
9:00 - 9:15
Introduction
Shahram Izadi
Google
9:15 - 9:35
Depth Sensors and Algorithms: What, When, Where
Adarsh Kowdle
Google
9:35 - 09:55
Triangulation Methods: Basics and Challenges
Christoph Rhemann
Google
9:55 - 10:10
UltraFast Machine Learning for Triangulation Methods
Sean Fanello
Google
10:10 - 10:30
Depth Estimation in the Age of Deep Learning
Sameh Khamis
Google
10:30 - 11:00
Coffee Break
11:00 - 11:15
Learning a Multi-View Stereo Machine
Christian Haene
Google
11:15 - 12:00
Localization and Mapping - ARCore
Konstantine Tsotsos
Google
12:00 - 12:30
Non-Linear Optimization Methods
Jonathan Taylor
Google
12:30 - 13:00
Parametric Tracking
Sofien Bouaziz
Google
13:00 - 13:30
Non Rigid Reconstruction of Humans
Kaiwen Guo
Google
13:30 - 13:45
Real-time Compression and Streaming of 4D Performances
Danhang Tang
Google
13:45 - 14:00
Neural rendering for Performance Capture
Rohit Pandey
Google

Please contact Shahram Izadi or Sean Fanello if you have any questions or to request the slides.