Organizers
Sean Fanello, Jonathan Taylor, Christoph Rhemann, Adarsh Kowdle,
Rohit Pandey, Sameh Khamis, Kaiwen Guo, Konstantine Tsotsos
Christian Haene, Danhang Tang, Sofien Bouaziz, Shahram Izadi
Description
The emergence of virtual and augmented reality has increased the demand of robust systems for 3D capture, reconstruction and understanding. Designing such systems involves developing high quality sensors and efficient algorithms that can leverage new and existing technologies. To this end, we design depth sensors with two properties that drastically simplify the problem of fusing incomplete sensor data. First, an UltraFast depth stream that significantly reduces the frame to frame motion. Second, by allowing multiple sensors to be easily combined (without interference) we can eliminate occlusions. As a result, we have developed a wide range of efficient algorithms for reconstruction, tracking and understanding that are designed to work with this technology. In this tutorial we will walk the audience through the ins and outs of building such a stack from the ground up. From building such a sensor to applications for mixed reality with particular emphasis on high speed 3D capture systems.
When and Where
January 7th 2019 - Room Kona 3, Hilton Waikoloa Village, Hawaii
Program
Time |
Title |
Speaker |
---|---|---|
9:00 - 9:15 |
Introduction |
Shahram Izadi |
9:15 - 9:35 |
Depth Sensors and Algorithms: What, When, Where |
Adarsh Kowdle |
9:35 - 09:55 |
Triangulation Methods: Basics and Challenges |
Christoph Rhemann |
9:55 - 10:10 |
UltraFast Machine Learning for Triangulation Methods |
Sean Fanello |
10:10 - 10:30 |
Depth Estimation in the Age of Deep Learning |
Sameh Khamis |
10:30 - 11:00 |
Coffee Break |
|
11:00 - 11:15 |
Learning a Multi-View Stereo Machine |
Christian Haene |
11:15 - 12:00 |
Localization and Mapping - ARCore |
Konstantine Tsotsos |
12:00 - 12:30 |
Non-Linear Optimization Methods |
Jonathan Taylor |
12:30 - 13:00 |
Parametric Tracking |
Sofien Bouaziz |
13:00 - 13:30 |
Non Rigid Reconstruction of Humans |
Kaiwen Guo |
13:30 - 13:45 |
Real-time Compression and Streaming of 4D Performances |
Danhang Tang |
13:45 - 14:00 |
Neural rendering for Performance Capture |
Rohit Pandey |
Please contact Shahram Izadi or Sean Fanello if you have any questions or to request the slides.